← All work
Rockstar Games · 2016–2020 · Development Support

Red Dead Redemption 2

Keeping one of the most ambitious games ever made stable across every platform it shipped on.

RDR2 saloon scene
RDR2 camp scene
RDR2 Valentine
RDR2 singalong scene

Overview

Red Dead Redemption 2 is one of the most complex games ever shipped — a massive open world running across multiple platforms, each with its own performance profile and quirks. My role in Development Support meant being the connective tissue between teams: finding problems before players did, and making sure fixes didn't create new ones.

The role required a broad understanding of how every system in the game interacted. A bug in one area could surface as a symptom somewhere else entirely — catching that required knowing the game deeply, and communicating clearly about what was found and why it mattered.

What I worked on

  • Collaborated closely with different teams to keep game performance stable across all major platforms and PC configurations, balancing each department's needs effectively
  • Conducted extensive testing of the game on all major platforms and PC configurations, identifying and following through on bugs to ensure optimal game performance and player experience
  • Utilised a holistic understanding of game development and its various systems to quickly identify and report bugs to the appropriate team
  • Maintained close attention to detail when testing new changes, ensuring they had the desired impact without introducing unintended issues in other systems
  • Anticipated the impact of changes on player experience by leveraging an in-depth understanding of game mechanics — identifying and resolving potential issues during testing before they reached players
Multi-platform QABug triageCross-team coordinationPerformance testingPCConsole